First guess 'Are you doing this in process with a valid graphics
context'
 
 
Might help if you provided some basic info such as"
 
 
How are you scaling the image (code)
What version of osg
What OS
how big is the image
What type of image is it
Graphics card
etc.
 
have you tried debug  the issue? , stepped into the code etc to see what
might be amiss
 
 

Gordon

__________________________________________________________
Gordon Tomlinson

Product Manager 3D
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________
(C): (+1) 571-265-2612
(W): (+1) 703-437-7651

"Self defence is not a function of learning tricks 
but is a function of how quickly and intensely one 
can arouse one's instinct for survival" 
- Master Tambo Tetsura

 
 

________________________________

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Can T.
Oguz
Sent: Monday, October 27, 2008 8:45 AM
To: OpenSceneGraph Users
Subject: [osg-users] gluScaleImage() returns "out of memory"


Hi,
 
I'm receiving an out of memory error while trying to scale an image. 
 
File : Image.cpp
Line : 839 (2.6.1)
 
In Image::scaleImage(), gluScaleImage() returns 1285 : out of memory.
 
Any ideas?
 
Can
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