At this time nope, unless you want to write a loader to handle you case with 
your models
 

Gordon

__________________________________________________________
Gordon Tomlinson

Product Manager 3D
Email  : gtomlinson @ overwatch.textron.com
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(C): (+1) 571-265-2612
(W): (+1) 703-437-7651

"Self defence is not a function of learning tricks 
but is a function of how quickly and intensely one 
can arouse one's instinct for survival" 
- Master Tambo Tetsura

 
 

________________________________

From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thanh Trung Trinh
Sent: Tuesday, October 28, 2008 1:35 PM
To: [email protected]
Subject: Re: [osg-users] Load animated model?


Thanks, but sadly that topic doesn't solve the problem. Is there a way to load 
the animation without using osgCal and Cal3D? I have a pretty simple animation, 
and I just want to load the animation and control the framerate, and don't 
really need skeleton animation or so.

Hope some will help.


________________________________

Từ: Thanh Trung Trinh <[EMAIL PROTECTED]>
Đến: [email protected]
Gửi ngày: Thứ Hai, 27 tháng 10, 2008 1:36:16
Chủ đề: Load animated model?


I've just join the OSG Community, and I have a newbie question. I have a simple 
animated 3ds model, and how can I load the animation in OpenSceneGraph? I have 
load the model but it has no animation. 

Thanks in advance.


________________________________

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