Hi John,

> Although this works, it takes a looong time for the program to capture

> the full-res image. I'll send the example and DatabasePager mods to 
> osg-submissions, and I hope the community can find a better / faster
way 
> to implement this example.

One suggestion to speed up the loading of the required paged lod nodes
is to weak the database pager settings:
Try to decrease the target frame rate (e.g. to 1), and increase the
minimumTimeAvailableForGLCompileAndDeletePerFrame (e.g. to 1) and the
maximumNumOfObjectsToCompilePerFrame (e.g. to 100).

Kind regards,
Daniel
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