Hi Mathias, If you are doing pbuffer work you don't need to QT at all, in fact I'd strongly recommend that you just use the functionality in osgViewer as 3rd party window toolkits like often don't have good pbuffer support. You should be able to mix and match osgViewer created pbuffers with other windowing toolkits.
Robert. On Fri, Oct 31, 2008 at 10:37 AM, <[EMAIL PROTECTED]> wrote: > Thank you Robert > > This was actually my first attempt (setting pbuffer true for my > QTAdapterWidget) but it doesn't have the desired effect. > Important for me is, that the graphics context is still rendered and > grabbed correctly when the window is not completely visible. > Just setting pbuffer true and using readPixels still produces undefined > areas in my image. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

