Sorry You're right!
Explain better:
when I run my application, the message is printed: "no image".
Thanks
This is the code:
_________________________________________________________________________________
osg::Geode* logoGeode= new osg::Geode();
osg::ShapeDrawable* s= new osg::ShapeDrawable(new
osg::Sphere(osg::Vec3(0, 0, 0), 1.0));
logoGeode->addDrawable(s);
osg::Texture2D* texture = new osg::Texture2D;
texture->setDataVariance(osg::Object::DYNAMIC); // protect
from being optimized away as static state.
osg::Image* img = osgDB::readImageFile("rfi.TGA");
if(img)
{
texture->setImage(img);
osg::StateSet* blendStateSet = new osg::StateSet();
osg::TexEnv* blendTexEnv = new osg::TexEnv;
blendTexEnv->setMode(osg::TexEnv::DECAL);
blendStateSet->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON);
blendStateSet->setTextureAttribute(0,blendTexEnv);
logoGeode->setStateSet(blendStateSet);
}
else
std::cout<<"no image!!!!";
view->setSceneData(logoGeode);
______________________________________________________________________________________
Tomlinson, Gordon ha scritto:
Not enough information or detail in you post to allow people to really
help you
How are you applying the texture to the sphere ?
How are you setting up you texture coordinates on the sphere ?
Gordon
__________________________________________________________
Gordon Tomlinson
Product Manager 3D
Email : gtomlinson @ overwatch.textron.com
__________________________________________________________
"Self defence is not a function of learning tricks
but is a function of how quickly and intensely one
can arouse one's instinct for survival"
- Master Tambo Tetsura
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Miriam
D'Elia
Sent: Friday, October 31, 2008 7:45 AM
To: OpenSceneGraph Users
Subject: [osg-users] problem with image
Hi to all
in my application I am applying a texture (. bmp) to a sphere, I have no
problems with the plugin, but I do not see the image.
What can I do?
Miriam
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