All, I am wondering if anyone has tried to implement a graph edge? i.e. a connection (such as a line) between geodes to make a 3D graph, where the connection derives its properties from the geodes it connects.
I need to implement such a connector myself, I'm thinking of making it an actual osg node type (extended either osg::Geode or osg:Group) and hopefully it will be good enough to include in OSG. "OpenSG" has a "NodeGraph::Edge" (though I haven't looked at it in detail) so I am guessing other OpenSceneGraph users may want one too and someone may have even started... Cheers, Paul -- Paul McIntosh www.internetscooter.com _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

