On Tue, Nov 4, 2008 at 2:06 PM, Max Pfingsthorn <[EMAIL PROTECTED]> wrote: > Hi Robert, > > On Tue, Nov 4, 2008 at 2:36 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: >> Could you try adding a: >> >> Thread::Init(); >> >> To the start of your main and see if that makes a difference. > > Yes, that did it. Before, OSG 2.6.1 and 2.5.5 finished compiling and > *both* worked without OpenThreads::Thread::init(); in my main. That > seems weird.. Did something change for 2.7 in terms of OpenThreads?
There haven't been any significant changes to OpenThreads, just changes to Atmic codes but I wouldn't have thought this would cause problems. Did you try my modified Thread.c++? If this works then I'll check it in. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

