Hi Sean, Try this: osgDB::ReaderWriter::readNode(std::istream&, const Options* =NULL)
You should obtain the ReaderWriter plugin first: osgDB::Registry::instance()->getReaderWriterForExtension( osgDB::getLowerCaseFileExtension(filename) ); It supports .osg files. Wang Rui 2008/11/5 Sean Spicer <[EMAIL PROTECTED]> > Is there a way to load files from a byte-buffer? I'd like to be able to > store certain shape-files as resources and load them with something similar > to: > > osgDB::readNodeFile(shapeFile) > > something like: > > osgDb::readFromByteBuffer(char *buffer, size_t size); > > I can't find anything like this in the API, does it exist? > > cheers, > > sean > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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