Hi Chen, The OSG core seems not to support BSP tree at the moment. I have just created an open source project named "osgModeling" ( http://code.google.com/p/osgmodeling/), to support NURBS and kinds of modeling methods, and the BSP tree of individual geometries (to help do boolean operations). It's still immature and has a long way to go. Advices and criticism are always appreciated.
I'm working on the subdivision of polygons at present. If you have any requirements or sharable codes, I'm very glad to discuss about it. Wang Rui 2008/11/8 Chen, Andrew <[EMAIL PROTECTED]> > Hi guys, > > I hear that the OSG now supports BSP tree capability. I was wondering if > this included functionality for tagging metadata onto the individual > triangles in the BSP tree, or even onto the individual triangles in a > Geode. If so, what is the method? If not, where would be a good place for > us to attach such functionality? > > Thanks, > Drew > > *Andrew Chen* > Sandia National Laboratories > Intelligent Systems Principles > Org. 6344 > ((505) 284-9575 > [EMAIL PROTECTED] > > > > > _______________________________________________ > osg-users mailing list > firstname.lastname@example.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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