Hi Alejandro, The best way to manage swtiching between different textures over the same terrain is use multiple texture units, and then if you blend between them as required. The osgTerrain::TerrainTile class supports multiple osgTerrain::Layer(s) so you can attach multiple images as multiple layers and these in turn map to multiple texture units. You can then manage the blending between them using osgFX::MultiTextureControl node decorating the whole terrain. The osgmultitexturecontrol example shows this in action.
Robert. On Sat, Nov 8, 2008 at 3:13 PM, Alejandro Aguilar Sierra <[EMAIL PROTECTED]> wrote: > Hello: > > Is it possible to switch between different textures over the same terrain? > > Is it possible to superimpose different textures over the same terrain? > > Thanks in advance, > > -- A. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

