See the setCoordinateFrameCallback() and possible the setHomePosition()
methods. The TrackballManipulator defaults to z up, but you can set it to be
whatever you wish. 
   -Paul



> 
> Hi.  Does anyone know if the osgGA::TrackballManipulator 
> re-orient the xyz axes to be y Up, and z positive into the 
> screen?  Through the use of some sort of hidden projection?  
> I can't find any documentation on this at all but when I get 
> the manipulator's view matrix, pull out the translation 
> vector and add to the Z value and finally put the rotation 
> matrix & the updated translation vector back together, my 
> scene moves up or down and NOT into or away from the scene.  
> When I alter the Y value, I move into or away from the scene. 
>  X works as expected.
> 
> This is very confusing for a newbie.  Thx!!!
> 
> --
> Sincerely, Allen
> Senior Software Engineer
> ITT-CAS, Inc
> 111 Research Blvd
> Madison, AL 35758
> Ps 34:5 "I sought the Lord, and he heard me; and he delivered 
> me from all my fears"
> 
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce
> negraph.org
> 

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