Hello List, it's been a while. I have just a short question regarding the usage of the PSSM shadow technique and alpha blending. For some reason when using both, the shadow casting objects (an sphere, for instance) looks somewhat transparent on some parts. When turning Alpha Blending off, this gets fixed.
I was just wondering if this was some sort of known bug or whether it shouldn't be happening to me at all. I'm using OSG 2.6 on Debian GNU/Linux. Thanks in advance, Alejandro.- -- [EMAIL PROTECTED] http://varrojo.linuxuruguay.org
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