Some conclusions: the opengl context created in Interface Builder did not
respect the requested settings (multisample and sample count). Providing a
pixel format manually fixed this issue. As you said, nothing special has to
be done on OSG side.
Thanks,

Raphael

On Tue, Nov 18, 2008 at 11:22 AM, Raphael Sebbe <[EMAIL PROTECTED]>wrote:

> Hi Robert,
> Thank you, I was not aware of that. I'll experiment some more.
>
> Raphael
>
>
> On Tue, Nov 18, 2008 at 11:14 AM, Robert Osfield <[EMAIL PROTECTED]
> > wrote:
>
>> Hi Raphael,
>>
>> If you are embedded the OSG within an existing OpenGL graphics context
>> then no OSG settings will make any difference, you'll have to request
>> a multi-sample visual from whatever toolkit you are using to create
>> the graphic context.
>>
>> Robert.
>>
>> On Tue, Nov 18, 2008 at 10:01 AM, Raphael Sebbe <[EMAIL PROTECTED]>
>> wrote:
>> > Hi,
>> > I am trying to enable multisampling in an embedded viewer, with no luck
>> so
>> > far. It works great on stand alone Viewer though.
>> > Here is what I do:
>> >
>> > Create an OpenGL buffer with multisampling enabled. Then, this:
>> > osg::DisplaySettings * ds = osg::DisplaySettings::instance();
>> > ds->setNumMultiSamples(4);
>> > _osgViewData->window =
>> >
>> _osgViewData->viewer->setUpViewerAsEmbeddedInWindow(100,100,bounds.width,
>> > bounds.height);
>> >
>> > But this doesn't make it. I also tried this:
>> > ref_ptr< DisplaySettings > displaySettings = new DisplaySettings;
>> > displaySettings->setNumMultiSamples(4);
>> > _osgViewData->viewer->setDisplaySettings( displaySettings.get() );
>> > _osgViewData->window =
>> >
>> _osgViewData->viewer->setUpViewerAsEmbeddedInWindow(100,100,bounds.width,
>> > bounds.height);
>> > Same result.
>> > Do you have any recommendation on what to check to make multisampling
>> > anti-aliasing work?
>> > Thank you,
>> > Raphael
>> > _______________________________________________
>> > osg-users mailing list
>> > [email protected]
>> >
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
>> >
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>>
>
>
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