Thanks, but that is not the problem.
They are already implicitly virtual because of inheriting from Referenced.
And protecting destructors will only help preventing making the Referenced 
derived objects on the stack... which I'm not doing here.

I've just discovered osg::observer_ptr, so I'm having a look at that. Looks 
like it may be the ticket!

Cheers.
Chris.
  ----- Original Message ----- 
  From: Enrique Parodi 
  To: Chris Denham ; OpenSceneGraph Users 
  Sent: Tuesday, November 18, 2008 5:26 PM
  Subject: Re: [osg-users] A very simple ref_ptr memory leak example.


  Try using virtual protected destructors
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