there is little mistake with this :
osg::ref_ptr<osg::Vec3Array> currentDataArray;

it should be :
osg::ref_ptr<osg::Vec3Array> currentDataArray = new osg::Vec3Array;

With this it should work.

Regards.

On Thu, Nov 20, 2008 at 8:05 PM, Ed <[EMAIL PROTECTED]> wrote:

> So I could do something like this (in pseudocode)?
>
>   std::vector< osg::ref_ptr<osg::Vec3Array> > myData;
>   osg::Vec3f currentDataPoint;
>   Outerloop...{
>       osg::ref_ptr<osg::Vec3Array> currentDataArray;
>       Innerloop {
>           currentDataPoint.set(...);
>           currentDataArray->push_back(currentDataPoint);
>       }
>       myData.push_back(currentDataArray);
>   }
>
> Ed
>
> christophe loustaunau wrote:
>
>> Hi Ed,
>>
>> Maybe you could use  std::vector<osg::Vec3Array> myArray .
>>
>> Regards.
>>
>> On Thu, Nov 20, 2008 at 7:46 PM, Ed <[EMAIL PROTECTED] <mailto:
>> [EMAIL PROTECTED]>> wrote:
>>
>>    I need to create a 2Dimensional array of Vec3f.  I could do this
>>    the ol'
>>
>>    osg::Vec3f **myArray
>>
>>    way, but wasn't sure if that is the way it "should" be done, as
>>    opposed to osg::ref_ptr, etc.   The I thought, maybe there is
>>    already a class for 2Dimensional arrays...but I didn't find one.
>>     Is there such a class?
>>
>>    Ed
>>
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>>
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>>
>>
>>
>>
>> --
>> Christophe Loustaunau.
>> ------------------------------------------------------------------------
>>
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>>
>
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-- 
Christophe Loustaunau.
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