Hi Justin, On Wed, Nov 26, 2008 at 5:04 PM, KSpam <[EMAIL PROTECTED]> wrote: > The entire database (.osg files and .dds textures) is under 700 MB. It is > possible that I will need to trim some edge tiles off to get to a more > reasonable size, but I will cross that bridge later :-)
Diddy :-) Have a look at the osgintersection/osgUtil::IntersectionVisitor/osgSim::HeightAboveTerrain for coder examples that are able to extra the highest res tiles. The osgfilecache example is also does something similar. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

