Hello Stephan,
We have created a few new videos about our terrain generation software
Trian3D. Maybe some of you like to see what we are doing with OSG.
Very nice stuff. I've looked through your sample databases, and it looks
very good. I have a few questions:
* Is the representation of trees configurable? Some situations might
need only a billboard, others a cross of quads, others a more detailed
tree model (LODs with all three even?)
* Why is the lowest LOD of your terrain a flat white quad? Couldn't it
be a quad with the terrain texture at least? Or even a very low-poly
version of the terrain, so we still get a general impression of the
hills... It looks a bit weird when we zoom way out and it becomes a flat
white plane.
* Are the building models configurable too? If we have an in-house
modeler, could he use his own building models (with LODs etc.) in
Trian3D Builder?
We (CM Labs) will have some people at I/ITSEC, so I've talked to them
and they will go check your stuff out firsthand.
Thanks for sharing,
J-S
--
______________________________________________________
Jean-Sebastien Guay [EMAIL PROTECTED]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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