Hello Stephan,

We have created a few new videos about our terrain generation software Trian3D. Maybe some of you like to see what we are doing with OSG.

Very nice stuff. I've looked through your sample databases, and it looks very good. I have a few questions:

* Is the representation of trees configurable? Some situations might need only a billboard, others a cross of quads, others a more detailed tree model (LODs with all three even?)

* Why is the lowest LOD of your terrain a flat white quad? Couldn't it be a quad with the terrain texture at least? Or even a very low-poly version of the terrain, so we still get a general impression of the hills... It looks a bit weird when we zoom way out and it becomes a flat white plane.

* Are the building models configurable too? If we have an in-house modeler, could he use his own building models (with LODs etc.) in Trian3D Builder?

We (CM Labs) will have some people at I/ITSEC, so I've talked to them and they will go check your stuff out firsthand.

Thanks for sharing,

J-S
--
______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to