Hi folks.

Can somebody explain me what is actually the reason having double as type for 
the osg::Viewport variables (x, y, width and height)?
We have now always to cast (static_cast) in the Viewport::apply method and  if 
I need that values too, I have also to cast. I think this is an avoidable 
performance leak, isn't it? 

Cheers,
art




      
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