Hi folks. Can somebody explain me what is actually the reason having double as type for the osg::Viewport variables (x, y, width and height)? We have now always to cast (static_cast) in the Viewport::apply method and if I need that values too, I have also to cast. I think this is an avoidable performance leak, isn't it?
Cheers,
art
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

