Hi Art,

osg::Viewport now has doubles to enable scaling of a the viewport
relative to a window that has vary size.

The performance involved in casting should be negligible given that
you'll only be doing a once or twice a frame.

Robert.

On Sun, Nov 30, 2008 at 3:46 PM, Art Tevs <[EMAIL PROTECTED]> wrote:
> Hi folks.
>
> Can somebody explain me what is actually the reason having double as type for 
> the osg::Viewport variables (x, y, width and height)?
> We have now always to cast (static_cast) in the Viewport::apply method and  
> if I need that values too, I have also to cast. I think this is an avoidable 
> performance leak, isn't it?
>
> Cheers,
> art
>
>
>
>
>
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