Hi J-S, On Mon, Dec 1, 2008 at 5:46 PM, Jean-Sébastien Guay <[EMAIL PROTECTED]> wrote: > Looking closer at the BufferObject header, I see there's a > GL_ARRAY_BUFFER_ARB define, but not GL_ARRAY_BUFFER. Furthermore, the values > are the same between what BufferObject defines for GL_ARRAY_BUFFER_ARB and > what I have in my glext.h for GL_ARRAY_BUFFER. Should we just use > GL_ARRAY_BUFFER_ARB in the PixelDataBufferObject constructor? > > Using that, the osg lib compiles correctly, and the osgparametric example > builds correctly too. Is this an appropriate fix?
Using GL_ARRAY_BUFFER_ARB in the constructor would be a perfectly reasonable fix. Perhaps ideally we'd have the OSG create defines for the GL_ARRAY_BUFFER rather than GL_ARRAY_BUFFER_ARB, but before we make a decision on it your suggestion of the change is the appropriate one. The server is currently unresponsive so I can't check in any fixes right now. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

