Sorry but it's been a long time I didn't build it, so I can't precisely
remember what to do.
Last time I've made it, VS8 wasn't the official compiler, and some patches
were needed to make it work, but maybe they've updated the branch.

On Fri, Dec 5, 2008 at 4:08 PM, hui <[EMAIL PROTECTED]> wrote:

> Thanks for helping me. I am also building it by cygwin follow the
> instruction, but since you mention it is a long time pain, could you provide
> more detail what instruction you follow to build it?
>
> Hui
>
>
> Hi Hui,
>
> The gecko plugin should work on Windows, but you'll need the correct
> version
> of XUL Runner (1.8 if I am not wrong). And be aware that building Gecko on
> Windows can be a real pain, the first time I tried it took me several days
> to have a correct build... :/
>
> On Thu, Dec 4, 2008 at 8:11 PM, hui <[EMAIL PROTECTED]> wrote:
>
> > Hi,
> >
> > Is that true that gecko plugin so far only work under linux? I download
> > win32 gecko sdk but cannot fine xul library file, also mozjs library
> file.
> > How to make it working?
> >
> > Thanks
> >
> > Hui
> >
> >
> >
> > _______________________________________________
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



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