Did you have a look at the examples in the the OSG examples directory many of the examples show how to create geometry and meshes e.g. \OSG270\examples\osggeometry\osggeometry.cpp A search of the OSG mail archinve may help as well
Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura ________________________________ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Simon Sanderson Sent: Tuesday, December 09, 2008 7:58 AM To: [email protected] Subject: [osg-users] Mesh/Triangulation Examples? Are there any examples of how to create and display a mesh? I have been studying the OSG classes and think that I'd be looking at making use of either the osgUtil::DelaunayConstraint or osg::TriangleMesh. My application will create a set of (X,Y,Z) points wich I would like to display (like a terrain in wire-frame display mode) and ultimately colour by Z value. Any pointers would be appreciated. ________________________________ Win John Lewis vouchers with BigSnapSearch.com Search now <http://clk.atdmt.com/UKM/go/117442309/direct/01/>
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