Hi Tugkan,

On Wed, Dec 10, 2008 at 1:09 PM, Tugkan Calapoglu <[EMAIL PROTECTED]> wrote:
> Yes the scene has many state sets and drawables. We heavily optimize our
> scenes to reduce the number of state sets and drawables but going beyond a
> certain point is not possible.
>
> If I remember correctly, you also have the city model we are using for
> benchmarking. I think last year we gave it to you.

I'll go dig through my archives for it.  Do you have an up to date
test animation path that you are using?

> gcc version 4.2.1 , 32 bit Suse 10.3
>
> Intel Core2 2.66GHz

What architecture is Cmake building to?  I wonder if it's 386, perhaps
tell CMake that it's 686 would help.

My main dev machines are 64bit CPU + OS, this is where I do all my
benchmarking.  Is there a reason why you're using a 32bit OS?

Robert.
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