Hi Tugkan, On Wed, Dec 10, 2008 at 1:09 PM, Tugkan Calapoglu <[EMAIL PROTECTED]> wrote: > Yes the scene has many state sets and drawables. We heavily optimize our > scenes to reduce the number of state sets and drawables but going beyond a > certain point is not possible. > > If I remember correctly, you also have the city model we are using for > benchmarking. I think last year we gave it to you.
I'll go dig through my archives for it. Do you have an up to date test animation path that you are using? > gcc version 4.2.1 , 32 bit Suse 10.3 > > Intel Core2 2.66GHz What architecture is Cmake building to? I wonder if it's 386, perhaps tell CMake that it's 686 would help. My main dev machines are 64bit CPU + OS, this is where I do all my benchmarking. Is there a reason why you're using a 32bit OS? Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

