HI Ferdi,

The osgUtil::Simplifier wasn't designed to handle really large meshes,
so there are no special schemes to doing the simplifier incrementally.
 The class makes extensive use of std contains like std::set/map so
memory consumption won't be too linear, but shouldn't be exponential
so it should be possible to handle large meshes given enough memory.

You could probably use the Simplifier is you broke your data up into
more manageable chunks. It wouldn't be elegant, but it could well be a
viable workaround.

Robert.

On Wed, Dec 10, 2008 at 11:55 PM, Ferdi Smit <[EMAIL PROTECTED]> wrote:
> I'm trying to produce some simplified versions of large mesh objects
> (~15-25M triangle CT scans) osgUtil::Simplifier gives me a bad allocation
> exception when using a model with ~10M triangles... I suppose it was not
> written for very large models and keeps a lot of data around. Are there any
> other options, preferably in osg? Software not in the repository? I've been
> searching the net, but I can't find any software that handles these large
> models properly. Most just freeze or run out of memory. It seems there are
> some papers out there with modern algorithms, but no source or executables.
>
>
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>
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