Hi Dieter, You shouldn't need any special draw code the OSG can do multiple cameras already, you just need to set up a single View with multiple slave Cameras, you can have as many as you want, 5 will be no problem. The code in osgViewer::View::setUpViewForSpephicalCode(..) would setUpViewForWoWVxDisplay(..) would probably be good places to start with learning how to configure all the cameras.
Robert. On Thu, Dec 11, 2008 at 10:07 AM, Dieter Pfeffer <[EMAIL PROTECTED]> wrote: > Hi > > I would like to use a special opengl draw code to render for a multi view > stereo display (5 views). > > How can I implement this code into my osg application ? > > > Any hints ? > > > Thanks > > Dieter > > > > > Unclassified Mail > > > > > ------------------------------------------------------------------------------------------------------------ > Disclaimer: > > If you are not the intended recipient of this email, please notify the > sender and delete it. > Any unauthorized copying, disclosure or distribution of this email or its > attachment(s) is forbidden. > Thales Nederland BV will not accept liability for any damage caused by this > email or its attachment(s). > Thales Nederland BV is seated in Hengelo and is registered at the Chamber of > Commerce under number 06061578. > ------------------------------------------------------------------------------------------------------------ > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

