Hi, Is is possible to use frame buffer objects of opengl without creation of a secondary camera in openscenegraph?
In the single cull traversal phase of the scene graph, I would like to draw one specific geode to a FBO and all other geodes to the frame buffer.To do that, in the cull traversal of geode (e.g. in user defined cull callback of geode) with gl commands, would it be stable to change the render target to a FBO with gl command syntax? Thanks in advance _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org