Guys,

Is this fix able to be rolled into older versions of VPB? I'm using 0.9.7...

-Shayne

-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of J.P.
Delport
Sent: Friday, December 19, 2008 2:35 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] vpb - strange tile corner artifacts

Hi,

good, I've also tested the fix with vpb HEAD and it seems OK. Busy 
testing on a larger database and if it works I'll submit the fix.

jp

christophe loustaunau wrote:
> Hi,
> 
> I have no bug with r932 and your file.
> It seems to be good !
> 
> On Fri, Dec 19, 2008 at 10:05 AM, J.P. Delport <jpdelp...@csir.co.za 
> <mailto:jpdelp...@csir.co.za>> wrote:
> 
>     Hi,
> 
> 
>     christophe loustaunau wrote:
> 
>          You're near the bug ! :-)
> 
>         Looking at the log, i see that in destination.cpp ,the function  :
>         void DestinationTile::equalizeCorner(Position position)
> 
>         have been change. It may be here.
> 
> 
>     Yes, this was my first place to look too.
> 
>     I think I found the error, getImageSet(layerNum) was called on the
>     wrong DestinationTile.
> 
>     Could you try this file with r932 and see if you get OK results, I
>     want to double check before I see if the fix works with vpb HEAD.
> 
>     jp
> 
> 
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> -- 
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> 
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