Hi Robert,
I have now completed all my work in prep for the 2.7.8 and am
personally ready to tag 2.7.8, but is the code ready... we I know it
works fine for my under Kubunutu 8.10, but need some feedback from
testing on other plartforms to know if things are working elsewhere.
Seems like your warning purge was successful on Windows too, at least
for the core and main nodekits:
1>OpenThreads - 0 error(s), 0 warning(s)
2>osg - 0 error(s), 0 warning(s)
3>osgDB - 0 error(s), 0 warning(s)
4>osgUtil - 0 error(s), 0 warning(s)
5>osgAnimation - 0 error(s), 0 warning(s)
6>osgText - 0 error(s), 0 warning(s)
7>osgGA - 0 error(s), 0 warning(s)
8>osgVolume - 0 error(s), 0 warning(s)
9>osgFX - 0 error(s), 0 warning(s)
10>osgParticle - 0 error(s), 0 warning(s)
11>osgShadow - 0 error(s), 0 warning(s)
12>osgSim - 0 error(s), 0 warning(s)
13>osgViewer - 0 error(s), 0 warning(s)
14>osgManipulator - 0 error(s), 0 warning(s)
15>osgWidget - 0 error(s), 0 warning(s)
16>osgTerrain - 0 error(s), 0 warning(s)
The examples also all compile without warnings. Some plugins have some
warnings caused by dependencies, as you said.
The one warning I get which we can fix is:
116>..\..\..\..\src\osgPlugins\gz\ReaderWriterGZ.cpp(255) : warning
C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
The offending line is this:
if (ret != Z_OK)
return ret;
changing that to return false; would fix it, as is done further down in
the function when there's an error.
So other than that, current SVN trunk compiles fine for me, Windows
Vista, VS2005 SP1. I'll run a few tests next to make sure most things
run well too.
Very nice. Thanks,
J-S
--
______________________________________________________
Jean-Sebastien Guay [email protected]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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