Hi all,

I have a question about controlling stereo with HMD in OpenSceneGraph.

Basically to setup stereo display you need the distance of two eyes
and the convergence angle. When I take a look at OpenSceneGraph code
for setting up stereo with HMD, I see two other variables which are
screen distance and fusion distance. There is also a matrix to
multiple with each view for each eye that uses these variables. So
could any of you tell me what they mean and what happens if I change
these variables.

Thank you very much,

Dat
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