Our program loads terrains fine and clips models appropriately when they
go "under" the terrain.  Our program also allows the user to add an
"overlay" terrain on top of the base terrain.  The problem we have now
is that the elevation data of the overlay terrain is lower than the
elevation of the base terrain.  This causes the model to disappear at
certain camera angles because the base terrain is clipping the model out
of the scene.

 

I've tried various methods to no avail. Is there any way to "cut a hole"
in the base terrain the size of the overlay terrain?

 

Thanks,

Blake

 

 

Blake Williams

DRS TC3 Inc

 

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