Hi Carlos, there exists a method to reset the mouse position. It is the osgGA::GUIActionAdapter::requestWarpPointer method. You get the action adapter in your callback method, where you capture the inputs (keyboard, mouse, ...). However be warned, when you call this method, your callback method will be called again, because the requestWarpPointer does resend the mouse event. Hence you have to take care if this method was called by the system or by your code ;)
cheers, art ------------------ Read this topic online here: http://osgforum.tevs.eu/viewtopic.php?p=3890#3890 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

