[email protected] wrote:
hi all,

quaternion multiplication is a non-commutative operator, i've changed
the source code and documentation accordingly.
Good catch, but I wonder why you made the constructors and multiplication operator non-inline?

Paul
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to