Hi Kim, a while ago (maybe one year ago), I've submitted a patch to do so. There exists now an osg plugin for .glsl files, which can load the shaders, hence non-inlined support is possible. Evenmore, there is a possibility to enable non-inlined shader support when writing .osg files. Take a look into osgDB::Output::setOutputShaderFiles
cheers, art ------------------ Read this topic online here: http://osgforum.tevs.eu/viewtopic.php?p=5425#5425 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

