Hi Kim,

a while ago (maybe one year ago), I've submitted a patch to do so. There exists 
now an osg plugin for .glsl files, which can load the shaders, hence 
non-inlined support is possible. Evenmore, there is a possibility to enable 
non-inlined shader support when writing .osg files. Take a look into 
osgDB::Output::setOutputShaderFiles

cheers,
art

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