Thanks for posting this. You might add "support for OpenGL draw instanced functionality".
Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -----Original Message----- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Thursday, January 29, 2009 8:44 AM To: OpenSceneGraph Users Subject: [osg-users] First cut at NEWS item for OpenSceneGraph-2.8 Hi All, I've just put up an OSG-2.8 NEWS page. The source for this page I'm keeping in sync with OpenSceneGraph/NEWS.txt available in the source distribution. The mentioned features are not yet complete - it's just stuff off the top of my head. Please shout if I've missed out anything worthy of mention. A review of the ChangeLog (just updated) is probably worth doing to spot the various features that have made their way in since 2.6. http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.8 The NEWS entry is basically copied and pasted and ammended from the OSG2.6 release, the new bit is: Updates include: ΒΆ * New osgVolume library for volume rendering, with support for: o High quality GPU based Ray tracing o Transfer functions o Per pixel lighting o Iso surface rendering o Maximum Intensity rendering o non power of two 3d texture and 3d texture compression o DICOM loader for reading dicom medical data * New osgAnimation library for character and scene animation. * Three new scene graph widgets for placing traditional 2D capability into fully interactive 3D scene: o PDF widget support (based on libPoppler) o VNC client widget support (based on libVNCServer) o Internet Browser client widget support (based on Gecko/UBrowser) * Improvements to DatabasePager tailored for low latency paging. * Improved stats collection and on screen reporting. * Build reporting using CDash * New Packing support using CPack * A wide range of build and bug fixes For this release I think it would probably be good to link to separate wiki pages on some of the major new features - such as as osgVolume and osgAnimation etc. The above NEWS page is all part of the wiki so we can all chip in making it pitch perfect. Screenshots would also be something that would make the NEWS entry more information - perhaps even links to videos maybe... I have plenty of dev work left todo on getting the software ready so I'll let the community dive in here and contribute to making a compelling NEW entry. Thanks for you help, Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org