Hi guys,
I am testing the current trunk version of OSG in my application (was
previously using v2.6.1) and I get a crash on shutdown when trying to
destroy a osgShadow::ShadowedScene. This only occurs when I have a
shadowTechnique set and is caused by destroying the shader program. I
am using OSG in Qt derived from a QGLWidget (yes I know I should
rather use the QWidget implementation, I am busy porting to that, but
this used to work fine in 2.6.1 so I thought I would flag it :)
I will see if this still happens when not using the GL Adapterwidget,
and report back.
Below is a stack trace of the relevant bits:
> osg54-osg.dll!osg::Referenced::~Referenced() Line 262 + 0x5 bytes
> C++
osg54-osg.dll!osg::Program::PerContextProgram::~PerContextProgram()
Line 425 + 0x14b bytes C++
osg54-osg.dll!osg::Program::PerContextProgram::`vector deleting
destructor'() + 0x3d bytes C++
osg54-osg.dll!std::_Destroy_range<osg::ref_ptr<osg::Program::PerContextProgram>,std::allocator<osg::ref_ptr<osg::Program::PerContextProgram>
> >(osg::ref_ptr<osg::Program::PerContextProgram> * _First=0x02eb7b48,
osg::ref_ptr<osg::Program::PerContextProgram> * _Last=0x02eb7b50,
std::allocator<osg::ref_ptr<osg::Program::PerContextProgram> > &
_Al={...}, std::_Nonscalar_ptr_iterator_tag __formal={...}) Line 235
+ 0x30 bytes C++
osg54-osg.dll!osg::Program::~Program() Line 122 + 0xa8 bytes C++
osg54-osgShadow.dll!osg::Program::`scalar deleting destructor'() +
0x9 bytes C++
osg54-osg.dll!std::_Tree<std::_Tmap_traits<std::pair<enum
osg::StateAttribute::Type,unsigned
int>,std::pair<osg::ref_ptr<osg::StateAttribute>,unsigned
int>,std::less<std::pair<enum osg::StateAttribute::Type,unsigned int>
>,std::allocator<std::pair<std::pair<enum
osg::StateAttribute::Type,unsigned int> const
,std::pair<osg::ref_ptr<osg::StateAttribute>,unsigned int> > >,0>
>::_Erase(std::_Tree_nod<std::_Tmap_traits<std::pair<enum
osg::StateAttribute::Type,unsigned
int>,std::pair<osg::ref_ptr<osg::StateAttribute>,unsigned
int>,std::less<std::pair<enum osg::StateAttribute::Type,unsigned int>
>,std::allocator<std::pair<std::pair<enum
osg::StateAttribute::Type,unsigned int> const
,std::pair<osg::ref_ptr<osg::StateAttribute>,unsigned int> > >,0>
>::_Node * _Rootnode=0x02eb7bf8) Line 1078 C++
osg54-osg.dll!osg::StateSet::clear() Line 556 + 0x26 bytes C++
osg54-osg.dll!osg::StateSet::~StateSet() Line 173 C++
osg54-osgShadow.dll!osg::StateSet::`scalar deleting destructor'() +
0x9 bytes C++
osg54-osg.dll!osg::Referenced::unref() Line 176 + 0xf bytes C++
osg54-osgShadow.dll!osgShadow::ShadowMap::~ShadowMap() Line 91 +
0xfb bytes C++
osg54-osgShadow.dll!osgShadow::SoftShadowMap::~SoftShadowMap() Line
73 + 0x7e bytes C++
RiverTestApp.exe!osgShadow::SoftShadowMap::`scalar deleting
destructor'() + 0x10 bytes C++
osg54-osg.dll!osg::Referenced::unref() Line 176 + 0xf bytes C++
osg54-osgShadow.dll!osgShadow::ShadowedScene::setShadowTechnique(osgShadow::ShadowTechnique
* technique=0x00000000) Line 76 C++
osg54-osgShadow.dll!osgShadow::ShadowedScene::~ShadowedScene() Line 50
C++
RiverTestApp.exe!VOSGShadowedScene::~VOSGShadowedScene() + 0x10 bytes
C++
RiverTestApp.exe!VOSGShadowedScene::`scalar deleting destructor'()
+ 0xf bytes C++
osg54-osg.dll!std::_Destroy_range<osg::ref_ptr<osg::Node>,std::allocator<osg::ref_ptr<osg::Node>
> >(osg::ref_ptr<osg::Node> * _First=0x02e74f50,
osg::ref_ptr<osg::Node> * _Last=0x02e74f5c,
std::allocator<osg::ref_ptr<osg::Node> > & _Al={...},
std::_Nonscalar_ptr_iterator_tag __formal={...}) Line 235 + 0x30
bytes C++
osg54-osg.dll!osg::Group::~Group() Line 53 + 0x26 bytes C++
RiverTestApp.exe!VOSGScene::~VOSGScene() Line 25 + 0x19 bytes C++
RiverTestApp.exe!VRiver3DScene::~VRiver3DScene() Line 103 + 0x21 bytes
C++
RiverTestApp.exe!VRiver3DScene::`scalar deleting destructor'() +
0xf bytes C++
osg54-osg.dll!osg::Referenced::unref() Line 176 + 0xf bytes C++
RiverTestApp.exe!osg::ref_ptr<VOSGScene>::~ref_ptr<VOSGScene>()
Line 33 + 0x1a bytes C++
Cheers,
Morne
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