Hi Robert, For info, I recently added a nightly build cron job on my *main* OSG dir (Machine is named "SUKENDER1" on the dashboard - VC8sp1). That means that all my software links to the latest SVN. I'll keep it as is until 2.8 is released.
Cheers, Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ Le Fri, 30 Jan 2009 20:27:10 +0100, Robert Osfield <[email protected]> a écrit: > Hi All, > > Now the last of the 2.7.x dev series is done, I'm now focused on > getting the up coming OpenSceneGraph-2.8 branch stable and as well > tested as possible. Yep this means lots of nagging about testing from > me ;-) > > Since 2.7.9 was made earlier I've checked in couple of fixes from > myself and from members of the community. Changes aren't too major > though so shouldn't require another dev release. I would like users > from the community to start hammering 2.7.9 against your own apps so > we can spot any other glitches that need fixing. > > As long as no show stoppers are reported I will create the > OpenSceneGraph-2.8 other the weekend, or at the latest on Monday 2nd > February. I'll also probably tag the OpenSceneGraph-2.8.0-rc1 at the > same time. From here on out it's a case of testing the build and > execution across as many platforms as well, and as many applications > and usage models as possible. If things go well with testing of the > release candidates next week, potentially could have the final stable > OSG-2.8.0 out by the end of next week. Next week the testing out in > the community against end user applications will be absolutely crucial > for the final quality of the software, short change testing, and you > short change quality. > > In effect the work I've down over the past few weeks on bedding down > the dev series is me doing all the testing and debugging that I can > easily make on software/data I have at this end. By me declaring > 2.7.9 is the last in the dev series and that next I'm making the > OpenSceneGraph-2.8 branch it's because against my own testing and the > relative limited testing of those keen enough to use svn/trunk > suggests that the software is pretty near ready. But... this is a big > but, the tests that I can do are limited, and the number of users > testing against svn/trunk only are subset of the overall OSG > community, between us we can't get full coverage of all platforms that > OSG users use, and all usage models that OSG users applications put > the OSG through, so there is no way we can guarentee that you'll have > a completely trouble free experience. > > The only way to make sure that you have a great experience with > OSG-2.8 is for you to pull down 2.7.9 and the upcoming 2.8.0-rc* > release candidate series and test it directly against your > applications. Sure there are risks that builds might break, but this > is pretty low, sure there might risks of new bugs, but it with both > these cases it's far easier and productive to get this problems to use > while the community is all working together to fix all problems that > arise. If want a quick turn around on resolve problems next week is > the week to do it. > > The alternative of waiting for everyone else to do the testing for > you, and then upgrade once we tag OSG-2.8.0 is tagged is just a game > of roulette, no one else has your exact applications needs, no one > else has your exact computer set up, your are unique. And what > happens if you play this game of risk and you find a build error or a > bug?? We'll bugs will get fixed but another release won't be out for > at least a couple more months.... can you wait that long??? > > So I know it's a pain have to pile on extra work, doing testing of 3rd > party software, but it's the best way for to help us to help you :-) > > Thanks in advance for your help and support, > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

