Hi Robert, STOP Experimental build launched on rev. 9622 (trunk) STOP Using VC8sp1 STOP See results on dashboard when available (Machine's name is "SUKENDER1") STOP Should be finished in... err... when it's done! :) STOP
Sukender STOP PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ STOP Le Mon, 02 Feb 2009 16:01:55 +0100, Robert Osfield <robert.osfi...@gmail.com> a écrit: > Hi All, > > I've now finished all the merges/bug/features fixes that is required > for OpenSceneGraph-2.8 branch. I had to do a few more changes since > 2.7.9 than I would have liked due to resolve usage problems associated > with the osg::TransferFunction1D class. TransferFunction1D has had to > be refactored in API and implementation. I've done testing here at it > looks to be running fine (now with .osg support that was missing in > 2.7.9) but as I don't have Windows and other platforms I can't test > the build there, so pretty please could people do an svn update and > let me know how you get on. > > In prep for the branch I've now updated the version and so numbers so > we now have: > > OpenThreads-2.4.0, SO version 11 > OpenSceneGraph-2.8.0, SO version 55 > > I will now go across the machines I have and test out the build with a > fresh checkout. I'll also do testing on an OSX box that I can > remotely log into - I'll test just the CMake/Makefile build though, > won't be able to test the XCode projects. > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org