Hi John,
Could you try the attached src/osgViewer/CMakeLists.txt. This adds a :
INCLUDE_DIRECTORIES(${XRANDR_LIBDIR})
Robert.
On Mon, Feb 2, 2009 at 5:24 PM, Shue, John A <[email protected]> wrote:
> Robert,
>
> I haven't read all the messages on the other thread with Cedric, but I
> tried this new CMakeLists.txt and it fails like the original one:
>
> Linking CXX shared library ../../lib/libosgViewer.so
> cd /home/jshue/working-OSG/OpenSceneGraph/src/osgViewer &&
> /usr/local/bin/cmake -E cmake_link_script
> CMakeFiles/osgViewer.dir/link.txt --verbose=1
> /usr/bin/c++ -fPIC -Wall -Wparentheses -Wformat=2 -Wno-long-long
> -Wno-import -pedantic -Wreturn-type -Wmissing-braces -Wunknown-pragmas
> -Wunused -fpermissive -O3 -DNDEBUG -shared
> -Wl,-soname,libosgViewer.so.54 -o ../../lib/libosgViewer.so.2.7.9
> CMakeFiles/osgViewer.dir/CompositeViewer.o
> CMakeFiles/osgViewer.dir/HelpHandler.o
> CMakeFiles/osgViewer.dir/Renderer.o CMakeFiles/osgViewer.dir/Scene.o
> CMakeFiles/osgViewer.dir/ScreenCaptureHandler.o
> CMakeFiles/osgViewer.dir/StatsHandler.o
> CMakeFiles/osgViewer.dir/Version.o CMakeFiles/osgViewer.dir/View.o
> CMakeFiles/osgViewer.dir/Viewer.o CMakeFiles/osgViewer.dir/ViewerBase.o
> CMakeFiles/osgViewer.dir/ViewerEventHandlers.o
> CMakeFiles/osgViewer.dir/GraphicsWindowX11.o
> CMakeFiles/osgViewer.dir/PixelBufferX11.o ../../lib/libosgGA.so.2.7.9
> ../../lib/libosgText.so.2.7.9 ../../lib/libosgDB.so.2.7.9
> ../../lib/libosgUtil.so.2.7.9 ../../lib/libosg.so.2.7.9
> ../../lib/libOpenThreads.so.2.3.1 -lXrandr -lm /usr/X11R6/lib/libGLU.so
> /usr/X11R6/lib/libGL.so /usr/local/lib/libSM.so /usr/local/lib/libICE.so
> /usr/local/lib/libX11.so /usr/local/lib/libXext.so -lpthread
> -Wl,-rpath,/home/jshue/working-OSG/OpenSceneGraph/lib:/usr/local/lib:/us
> r/X11R6/lib
> /usr/bin/ld: cannot find -lXrandr
> gmake[2]: *** [lib/libosgViewer.so.2.7.9] Error 1
>
>
> My libXrandr.so is in /usr/local/lib. I don't see a -L option for
> /usr/local/lib in the commandline above. Also the end of that
> commandline doesn't look right to me, namely
> "-Wl,-rpath,/home/jshue/working-OSG/OpenSceneGraph/lib:/usr/local/lib:/u
> sr/X11R6/lib".
>
> If I add -L/usr/local/lib to the end of the above commandline, it links.
>
> -john
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Robert
> Osfield
> Sent: Monday, February 02, 2009 7:06 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] CDash errors/warnings
>
> Hi John,
>
> On Sat, Jan 31, 2009 at 10:34 PM, Shue, John A <[email protected]>
> wrote:
>> That did the trick. Compiled all the way to the end of the build
> without
>> errors.
>
> Turns out that this fix that works for you and me using CMake 2.6.x,
> breaks the build with Cmake 2.4.8 so we'll need to try out another
> iteration, instead of using the X11_xrand_LIB we'll need to try
> XRANDR_LIBRARIES var. Could you try the attached CMakeLists.txt.
>
> Thanks,
> Robert.
> This communication, along with any attachments, is covered by federal and
> state law governing electronic communications and may contain company
> proprietary and legally privileged information.
> If the reader of this message is not the intended recipient, you are hereby
> notified that any dissemination, distribution, use or copying of this message
> is strictly prohibited.
> If you have received this in error, please reply immediately to the sender
> and delete this message. Thank you.
>
> _______________________________________________
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> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
# FIXME: For OS X, need flag for Framework or dylib
IF (DYNAMIC_OPENSCENEGRAPH)
ADD_DEFINITIONS(-DOSGVIEWER_LIBRARY)
ELSE (DYNAMIC_OPENSCENEGRAPH)
ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC)
ENDIF(DYNAMIC_OPENSCENEGRAPH)
SET(LIB_NAME osgViewer)
SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME})
SET(LIB_PUBLIC_HEADERS
${HEADER_PATH}/CompositeViewer
${HEADER_PATH}/Export
${HEADER_PATH}/GraphicsWindow
${HEADER_PATH}/Renderer
${HEADER_PATH}/Scene
${HEADER_PATH}/Version
${HEADER_PATH}/View
${HEADER_PATH}/Viewer
${HEADER_PATH}/ViewerBase
${HEADER_PATH}/ViewerEventHandlers
)
SET(LIB_COMMON_FILES
CompositeViewer.cpp
HelpHandler.cpp
Renderer.cpp
Scene.cpp
ScreenCaptureHandler.cpp
StatsHandler.cpp
Version.cpp
View.cpp
Viewer.cpp
ViewerBase.cpp
ViewerEventHandlers.cpp
)
SET(LIB_EXTRA_LIBS)
IF(WIN32)
#
# Enable workaround for OpenGL driver issues when used in
multithreaded/multiscreen with NVidia drivers on Windows XP
# For example: osgviewer dumptruck.osg was showing total garbage (screen
looked like shattered, splashed hedgehog)
# There were also serious issues with render to texture cameras.
# Workaround repeats makeCurrentContext call as it was found that this
causes the problems to dissapear.
#
OPTION(OSG_MULTIMONITOR_MULTITHREAD_WIN32_NVIDIA_WORKAROUND "Set to ON if
you have NVidia board and drivers earlier than 177.92 ver" OFF)
MARK_AS_ADVANCED(OSG_MULTIMONITOR_MULTITHREAD_WIN32_NVIDIA_WORKAROUND)
IF(OSG_MULTIMONITOR_MULTITHREAD_WIN32_NVIDIA_WORKAROUND)
ADD_DEFINITIONS(-DOSG_MULTIMONITOR_MULTITHREAD_WIN32_NVIDIA_WORKAROUND)
ENDIF(OSG_MULTIMONITOR_MULTITHREAD_WIN32_NVIDIA_WORKAROUND)
SET(LIB_PUBLIC_HEADERS ${LIB_PUBLIC_HEADERS}
${HEADER_PATH}/api/Win32/GraphicsWindowWin32
${HEADER_PATH}/api/Win32/PixelBufferWin32
)
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
GraphicsWindowWin32.cpp
PixelBufferWin32.cpp
)
ELSE(WIN32)
IF(APPLE)
SET(OSG_WINDOWING_SYSTEM "Carbon" CACHE STRING "Windowing system type
for graphics window creation, options Carbon or X11.")
ELSE(APPLE)
SET(OSG_WINDOWING_SYSTEM "X11" CACHE STRING "Windowing system type for
graphics window creation. options only X11")
ENDIF(APPLE)
IF(${OSG_WINDOWING_SYSTEM} STREQUAL "Carbon")
# FIXME: OS X needs selection mechanism for Cocoa, Carbon, X11
SET(LIB_PUBLIC_HEADERS ${LIB_PUBLIC_HEADERS}
${HEADER_PATH}/api/Carbon/GraphicsWindowCarbon
${HEADER_PATH}/api/Carbon/PixelBufferCarbon
)
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
GraphicsWindowCarbon.cpp
PixelBufferCarbon.cpp
)
ELSE(${OSG_WINDOWING_SYSTEM} STREQUAL "Carbon")
# X11 for everybody else
INCLUDE(FindPkgConfig OPTIONAL)
IF (PKG_CONFIG_FOUND)
PKG_CHECK_MODULES(XRANDR xrandr)
IF (XRANDR_FOUND)
OPTION(OSGVIEWER_USE_XRANDR "Set to ON to enable Xrandr support
for GraphicsWindowX11." ON)
ELSE(XRANDR_FOUND)
SET(OSGVIEWER_USE_XRANDR OFF)
ENDIF (XRANDR_FOUND)
ELSE(PKG_CONFIG_FOUND)
SET(OSGVIEWER_USE_XRANDR OFF)
ENDIF(PKG_CONFIG_FOUND)
SET(LIB_PUBLIC_HEADERS ${LIB_PUBLIC_HEADERS}
${HEADER_PATH}/api/X11/GraphicsWindowX11
${HEADER_PATH}/api/X11/PixelBufferX11
)
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
GraphicsWindowX11.cpp
PixelBufferX11.cpp
)
IF(OSGVIEWER_USE_XRANDR)
ADD_DEFINITIONS(-DOSGVIEWER_USE_XRANDR)
SET(LIB_PRIVATE_HEADERS ${LIB_PRIVATE_HEADERS}
${XRANDR_INCLUDE_DIRS} )
INCLUDE_DIRECTORIES(${XRANDR_LIBDIR})
SET(LIB_EXTRA_LIBS ${XRANDR_LIBRARIES} ${LIB_EXTRA_LIBS})
ENDIF(OSGVIEWER_USE_XRANDR)
# X11 on Apple requires X11 library plus OpenGL linking hack on Leopard
IF(APPLE)
# Find GL/glx.h
IF(EXISTS ${CMAKE_OSX_SYSROOT}/usr/X11/include/GL/glx.h)
SET(OPENGL_INCLUDE_DIR /usr/X11/include)
SET(OPENGL_LIBRARIES /usr/X11/lib/libGL.dylib)
ELSEIF(EXISTS ${CMAKE_OSX_SYSROOT}/usr/X11R6/include/GL/glx.h)
SET(OPENGL_INCLUDE_DIR /usr/X11R6/include)
SET(OPENGL_LIBRARIES /usr/X11R6/lib/libGL.dylib)
ENDIF(EXISTS ${CMAKE_OSX_SYSROOT}/usr/X11/include/GL/glx.h)
INCLUDE_DIRECTORIES(BEFORE SYSTEM ${OPENGL_INCLUDE_DIR})
SET(LIB_EXTRA_LIBS ${X11_X11_LIB} ${OPENGL_LIBRARIES}
${LIB_EXTRA_LIBS})
SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}
-Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:${CMAKE_OSX_SYSROOT}/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib")
ENDIF(APPLE)
ENDIF(${OSG_WINDOWING_SYSTEM} STREQUAL "Carbon")
ENDIF(WIN32)
ADD_LIBRARY(${LIB_NAME}
${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC}
${LIB_PUBLIC_HEADERS}
${LIB_PRIVATE_HEADERS}
${LIB_COMMON_FILES}
)
LINK_INTERNAL(${LIB_NAME}
osgGA
osgText
osgDB
osgUtil
osg
OpenThreads
${LIB_EXTRA_LIBS}
)
LINK_CORELIB_DEFAULT(${LIB_NAME})
IF(MINGW OR CYGWIN)
LINK_EXTERNAL(${LIB_NAME} gdi32 )
ENDIF(MINGW OR CYGWIN)
INCLUDE(ModuleInstall OPTIONAL)
FOREACH( INCLUDEFILE ${LIB_PUBLIC_HEADERS} )
FILE(RELATIVE_PATH REL_INCLUDEFILE ${HEADER_PATH} ${INCLUDEFILE})
GET_FILENAME_COMPONENT(REL_INCLUDE_PATH ${REL_INCLUDEFILE} PATH)
INSTALL(
FILES ${INCLUDEFILE}
DESTINATION ${INSTALL_INCDIR}/${LIB_NAME}/${REL_INCLUDE_PATH}
COMPONENT libopenscenegraph-dev
)
ENDFOREACH( INCLUDEFILE)
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