Frederic Bouvier a écrit : > Csaba Halász a écrit : > >> On Fri, Feb 6, 2009 at 1:18 PM, Robert Osfield <[email protected]> >> wrote: >> >> >>> Could you please try out the svn/trunk or OSG-2.8 branch to double >>> check that the lwo plugin is now behaving itself. >>> >>> >> Hi Robert, >> Apparently both versions now load the model, thank you. >> There is only the original issue with multitexturing remaining, as >> reported by Marco in november. That mail thread seems to have died >> without ever receiving a reply from the author of the change causing >> the breakage (Bob) >> > > Well, apparently, the problem is only partly solved. Please compare the > two images below : > http://frbouvi.free.fr/flightsim/suv_debug.png displayed by osgViewerd > compiled with MSVC 7.1 in Debug mode > http://frbouvi.free.fr/flightsim/suv_release.png displayed by osgViewer > compiled with MSVC 7.1 in Release mode > > The source is the 2.8 branch as of this morning ( clean download and > rebuild ) > > It looks to me that some variables are not initialised. It is notorious > that MSVC sets some local variables to 0 in debug mode and not in > Release mode. > > The original model can be found here : > http://www.marlinstudios.com/files/trafficfree/trafficfree.zip >
I disabled optimisations in the release mode ( /Od ) and the model shows up as expected. This code beats the compiler :-( -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

