Hi Adrian,

I'm afraid there isn't any easy solution under Windows... the large
3rd party dependencies aren't all easy to get working.

If we want an easy life w.r.t these advanced dependencies I have to
recommend Linux and the modern repositories are a god send.

Robert.

On Sat, Feb 7, 2009 at 2:20 PM, Adrian Egli OpenSceneGraph (3D)
<[email protected]> wrote:
> Hi all
>
> First of all i like extensions, plugins etc for OpenSceneGraph. But many of
> the extensions included in the last few weeks/month are really nice to have
> but w.r.t the
> platform protability the are not as easy to build as the should be.
>
> At the beginning of the openscenegraph: it worked very easy under many
> plattforms. today we have hundereds of features, plugins, and all of them
> use it's own library.
> zlib, libzip, .. for compression. is this a need? XML support by different
> libraries. and so on
>
> -----
>
> osgEarth : libzip  : VS 2008 : prebuild (downloadable ok)
>                             VS 2003 :-( i am not able to build the libzip
> ???
>
> collada : is broken for my application : update to whitch version
> tiff : updated version ?
> gecko : not build able under windows, nor i am too stupid to get the right
> version
>
> itk
> vtk
> ...
>
>
> I understand very well the problems in supporting multi platfroms. but i
> guess it would be important to do some prebuild 3rd parties for VS 2003, VS
> 2008, linux i don't know.
> Otherwise new comers a really lost in building the OpenSceneGraph (latest
> version) with the whole functionnality.
>
> /adrian
>
> --
> ********************************************
> Adrian Egli
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to