Hi Adrian, I'm afraid there isn't any easy solution under Windows... the large 3rd party dependencies aren't all easy to get working.
If we want an easy life w.r.t these advanced dependencies I have to recommend Linux and the modern repositories are a god send. Robert. On Sat, Feb 7, 2009 at 2:20 PM, Adrian Egli OpenSceneGraph (3D) <[email protected]> wrote: > Hi all > > First of all i like extensions, plugins etc for OpenSceneGraph. But many of > the extensions included in the last few weeks/month are really nice to have > but w.r.t the > platform protability the are not as easy to build as the should be. > > At the beginning of the openscenegraph: it worked very easy under many > plattforms. today we have hundereds of features, plugins, and all of them > use it's own library. > zlib, libzip, .. for compression. is this a need? XML support by different > libraries. and so on > > ----- > > osgEarth : libzip : VS 2008 : prebuild (downloadable ok) > VS 2003 :-( i am not able to build the libzip > ??? > > collada : is broken for my application : update to whitch version > tiff : updated version ? > gecko : not build able under windows, nor i am too stupid to get the right > version > > itk > vtk > ... > > > I understand very well the problems in supporting multi platfroms. but i > guess it would be important to do some prebuild 3rd parties for VS 2003, VS > 2008, linux i don't know. > Otherwise new comers a really lost in building the OpenSceneGraph (latest > version) with the whole functionnality. > > /adrian > > -- > ******************************************** > Adrian Egli > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

