Hi Paul,

Before I asked this question to you, I can guess the reason of absence
Official OSG Book because of Money :( You are really right, writing book
consuming too much time and effort. And there is not thounds of people who
can interest and buy, so gain can't be enough in limited time as you say to
supply all of effort. But your thinkings are really interesting about
finding outside funds :) I hope you can find as fast as possible. Also I am
waiting OSG Recipes too. Good luck on your long way.

Best Regards.

2009/2/9 Paul Martz <[email protected]>

>  Hi Umit -- I'd love to write the equivalent of the "red book" for OSG,
> and Bob and I have discussed this at length. We have a couple ideas.
>
> The most expensive route would be to sit down and write it, based off of
> our OSG course material. This would be very time-consuming. I can tell you
> from my experience writing other books that the return on investment is
> quite small. I'd want to see outside funding before I started on such a
> project. So far no one has stepped forward to fund it. (At some point in
> the future, I want to post a book proposal on my web site and a projected
> cost, kind of like an open proposal. Maybe someone will hire me to do it.)
>
> Another way to fund this might be by selling promotional opportunities to
> companies. For example, donate $1000 and get a screenshot from your product
> on the cover, donate $5000 and get 5 pages in the book about how your
> company is using OSG, etc.
>
> Another angle is an "OSG Recipes" -type of book created from contributed
> articles on OSG usage. This would distribute the workload over many people,
> and the reward would be a nice bullet point on your resume or CV. Bob and I
> announced this project at the last OSG BOF at SIGGRAPH, but we've been
> sidetracked from finalizing the details and therefore the project launch is
> delayed.
>
> Our OSG Reference Manuals have also been derailed (the last was for v2.2)
> but I hope we can hit the streets running with v2.8. This is a great
> resource, as it's wonderfully organized and presented and the PDF buys you
> hyperlinks to related material. However, revenue on these books is also low,
> and so far hasn't funded the code comment cleanup that I hoped it would.
> Revenue has barely covered production costs.
>
> To summarize, books are great resources, I love making them, and lots of
> people love them. But if we price them affordably (the QSG PDF is free, for
> example), producing them is almost a guaranteed money loser unless you have
> external funding.
>
> Paul Martz
> *Skew Matrix Software LLC*
> http://www.skew-matrix.com
> +1 303 859 9466
>
>
>  ------------------------------
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Ümit Uzun
> *Sent:* Sunday, February 08, 2009 3:08 PM
> *To:* OpenSceneGraph Users
> *Subject:* Re: [osg-users] OSG Books (was: RE: Number of contributors)
>
> Hi Paul,
>
> Thanks for awesome source OSGQSG. But at this point I have a question, do
> you or anyone think write official guide for OSG? I mean it is like RedBook,
> OrangeBook or like this kind of real standard book about core OSG and/or
> other plugins? I think much people really needs top-down approached book
> about OSG.
>
> Best Regards.
>
>
> 2009/2/7 Sukender <[email protected]>
>
>> Thanks Paul,
>>
>> I didn't thought the Quick Start Guide was so complete. Very nice book.
>> However, I already know much of what's inside (Well, I guess that's the
>> role of a "Quick Start Guide", eh? ;) )...
>>
>> Sukender
>> PVLE - Lightweight cross-platform game engine -
>> http://pvle.sourceforge.net/
>>
>>
>> Le Sat, 07 Feb 2009 20:27:47 +0100, Paul Martz <[email protected]> a
>> écrit:
>>
>> > You can get the current version of the Quick Start Guide here:
>> > http://stores.lulu.com/store.php?fGroupID=2076
>> >
>> > The book's web site (example download, errata, etc) is here:
>> > http://www.skew-matrix.com/OSGQSG/
>> >
>> > For latest info on our book projects, visit here:
>> > http://www.osgbooks.com/
>> >
>> > Paul Martz
>> > Skew Matrix Software LLC
>> > http://www.skew-matrix.com
>> > +1 303 859 9466
>> >
>> > -----Original Message-----
>> > From: [email protected]
>> > [mailto:[email protected]] On Behalf Of
>> Sukender
>> > Sent: Saturday, February 07, 2009 12:07 PM
>> > To: OpenSceneGraph Users
>> > Subject: Re: [osg-users] Number of contributors
>> >
>> > An OSG book free for OSG devs??? Oo
>> > Where? Where? Where? :)
>> >
>> > Sukender
>> > PVLE - Lightweight cross-platform game engine -
>> http://pvle.sourceforge.net/
>> >
>> >
>> > Le Sat, 07 Feb 2009 06:54:01 +0100, Wang Rui <[email protected]> a
>> écrit:
>> >
>> >> Hi Paul,
>> >>
>> >> I'm ready to translate the updated book into Chinese again, if it
>> >> still free for OSG developers. :-)
>> >>
>> >> Wang Rui
>> >> 2009/2/7 Paul Martz <[email protected]>
>> >>
>> >>>  Hi Robert -- I'm updating the Quick Start Guide for 2.8, and would
>> >>> like the most up-to-date number you have for the total number of OSG
>> >>> contributors. Currently, I have "Over 250 developers contributed to
>> >>> OSG v2.0." If you have a more recent number, please post it. Thanks.
>> >>>
>> >>> Paul Martz
>> >>> *Skew Matrix Software LLC*
>> >>> http://www.skew-matrix.com
>> >>> +1 303 859 9466
>> >>>
>> >>>
>> >>> _______________________________________________
>> >>> osg-users mailing list
>> >>> [email protected]
>> >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph
>> >>> .org
>> >>>
>> >
>> > _______________________________________________
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>> >
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>> >
>> > _______________________________________________
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>> >
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>>
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>
>
>
> --
> Ümit Uzun
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
Ümit Uzun
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