Hi Julen,

It sounds like you have a single View but with two slave cameras, once
slave for each window.  This would mean two graphics context which
will mean a performance and memory overhead.  Sharing contexts would
help on the memory consumption front, but it'd only be safe to run the
view single threaded otherwise the OpenGL objects could get corrupted.

Robert.

On Tue, Feb 10, 2009 at 12:45 PM, Julen Garcia <[email protected]> wrote:
> Hi!
>
> I'm trying to setup a sceneario where in the first display I have a Qt
> window with diferent camera buttons and a 640x480 window for preview. The
> second screen is supposed to be the output where a fullscreen 1980x1080
> window is displayed.
>
>
> Do I need to use the composite view with two different graphic contexts?
>
> Does this drop the performance too much?
>
> Should I share the graphic context? How?
>
> Thanks in advance,
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>
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