Hi Martin, Thanks for the update. W.r.t your hack fix to workaround issues with finding N64 libs, this is something that really should be fixed in Cmake or in our CMake build system. However, since you have a workaround and IRIX is not a commonly used platform I'd not place this as a release stopper.
Fingers crossed the last 10% goes quickly. Robert. On Wed, Feb 11, 2009 at 6:35 PM, Martin Spott <martin.sp...@mgras.net> wrote: > Robert Osfield <robert.osfi...@gmail.com> wrote: > >> Good to hear things are progressing. How much is built so far? > > Approx. 90%, just finished linking the OpenFlight loader .... I had > been out of home this afternoon for a while. > Just as a side note I'd like to mention my little 'trick' when building > on IRIX: > > The OSG build is N32 by default, but as CMake identifies few of the > dependencies by their N64 libraries (both installed), I'm running this > little hack to fix: > > for i in gif freetype; do > for j in src/osgPlugins/${i}/CMakeFiles/osgdb_${i}.dir/*link.txt; do > sed -e 's/lib64/lib32/g' < ${j} > TEMP > mv TEMP ${j} > done > done > > > This has been working for me since the introduction of CMake with > OSG, no idea if it's worth adding a 'proper' workaround. > > Cheers, > Martin. > -- > Unix _IS_ user friendly - it's just selective about who its friends are ! > -------------------------------------------------------------------------- > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org