I tried to raise this issue in another thread, but didn't get much of a response.
Does anyone want to take a crack at defining what goes into a package? My fear is that CPack will make it very easy for just about anyone to put together a package, and its contents will be determined entirely on how the person creating the package has configured CMake and what 3rd party binaries they have installed. The result is that binary packages of OSG might vary widely depending on platform and who built the package. Things to consider: * Plugins: Collada? QuickTime? DICOM? PDF? * Examples: viewers for Qt, Wx, etc? Just thinking out loud. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Martin Spott Sent: Thursday, February 12, 2009 9:50 AM To: [email protected] Subject: Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character Jean-Sébastien Guay <[email protected]> wrote: > Let's get to building packages! :-) Hay anyone ever spotted the demand for Solaris packages ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

