Robert,
I will also try to use osgParticle::setDefaultAttributes method.
Thanks,
Matt

On Feb 18, 2009, at 1:56 AM, Robert Osfield wrote:

Hi Matt,

The osgParticle::ParticleEffects all rely upon textures for the
particle rendering. Does the standard osgparticleeffects example work
fine?

Most likely the problem is that you have setting the imagery on your
file paths, the path is stored in the osgDB::DataFilePathList, which
is set programatically bia osgDB::setDataFilePath() or via the
OSG_FILE_PATH env var.  The bin parth is not used when search for
models/imagery, only the libraries are searched for on this path.

Robert.



On Tue, Feb 17, 2009 at 6:54 PM, Matt Fair <[email protected]> wrote:
Hello,
I am trying to use osgParticle::ParticleEffect which uses the
Images/smoke.rgb texture as its default texture. However, it doesn't look like the texture is being loaded up, even if Images/smoke.rgb is in the
executable path.  Has anyone else used textures with ParticleEffect?
Thanks,
Matt
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to