VC2005 SP1, yes, as before with OSG 2.6.1.
I must have made a wrong move in CMake (I'm using CMake 2.6), all the more
so if I'm the only one with this pb.
I'll delete its cache and do it again...
Best,
Christophe
----- Original Message -----
From: "Sukender" <[email protected]>
To: "OpenSceneGraph Users" <[email protected]>
Sent: Wednesday, February 18, 2009 9:10 PM
Subject: Re: [osg-users] OSG 2.8.0 compilation
Hi Christophe,
Actually 2.8.0 compilation has been quite well tested; and what you explain
seem strange. Nothing like this has been reported, as far as I know.
1. Do you have the SP1 for VS2005?
2. Did you try clearing your CMake cache AND rebuilding everything?
...Or else you may get the precompiled packages (See
http://www.openscenegraph.org/projects/osg/wiki/Downloads ).
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
Le Wed, 18 Feb 2009 19:10:16 +0100, Christophe.medard
<[email protected]> a écrit:
Hi All,
While planning to test my end-user application with OpenSceneGraph 2.8.0,
after having compiled the
latter from the source download I have the following issues during
compilation/linking I didn't have with 2.6.1 :
1) The linking beats the record of warning numbers (approximately 4000
warnings), all being the same :
warning C4251 : [osgClass]::[_osgmember] : class 'osg::ref_ptr<T>' needs
to have dll-interface to be used by clients of [osgClass]
2) I got errors coming from include of missing files : osg/Config and
OpenThreads/Config. I'm not pretty familiar with these but
while looking at their content inside my OpenSceneGraph 2.6.1 distribution
it seems that they are normally generated by CMake.
Does anyone else have these problems ??
I'm building on WindowsXP using Visual Studio 2005.
Best,
Christophe.
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