Hello,

Currently, I'm trying to learn how paging works in osg. As an example, I 
divided my scene into several tiles, where each tile is an osg::PagedLOD. Then 
I add three osg::Groups to each tile. Each group contains some models i loaded 
for a specific detail level. In other words, the first group contains large 
buildings which can be seen from a large distance, the second group relatively 
smaller buildings an so forth. 

So far, the LOD functionality works great, now i want the PagedLODs to unload 
its contents when not visible, and load back when they become visible again. I 
wonder if this is supported by PagedLOD by default or should I take some other 
approach.

Thanks,
Can Hosgor

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