Builds fine (as usual! ;) ) with VC8. See the experimental build report ( http://www.cdash.org/CDashPublic/buildSummary.php?buildid=11376 ).
Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ Le Mon, 23 Feb 2009 11:57:11 +0100, Robert Osfield <[email protected]> a écrit: > Hi All, > > Another week, another dev release, no massive changes since 2.8.0, but > a few bug fixes and minor feature additions that should keep us all > happy ;-) > > Developmer release page: > http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases > > Details: > > OpenSceneGraph-2.9.0, released on 23rd February 2009. > OpenSceneGraph-2.9.0, changes include: > o Under VisualStudio builds VisualStudio specific version > information now embedded in core libraries and plugins. > o Improved support in osgconv for writing out of compressed > imagery to .osg or .ive files with external imagery. > o Support for using ARB_vertex_program and > ARB_fragment_program added to osgforest example. > o Points support added to dxf plugin. > o Bug fixes to State::reset(), dxf plugin, hdr plugin and > draw instanced for ushort and uint versions of osg::DrawElements?. > > source package : OpenSceneGraph-2.9.0.zip > svn tag: svn co > http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.9.0 > OpenSceneGraph > > The bug fixes above have also made it into the OSG-2.8 post 2.8.0, so > testing the build out for 2.9.0 will be a useful precursor to use make > a 2.8.1 stable release. I'll leave going for a 2.8.1 release till > next month as this will give us all a bit more time to find further > bugs that weren't revealed in the run up to 2.8.0. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

