Builds fine (as usual! ;) ) with VC8. See the experimental build report ( 
http://www.cdash.org/CDashPublic/buildSummary.php?buildid=11376 ).

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/


Le Mon, 23 Feb 2009 11:57:11 +0100, Robert Osfield <[email protected]> a 
écrit:

> Hi All,
>
> Another week, another dev release, no massive changes since 2.8.0, but
> a few bug fixes and minor feature additions that should keep us all
> happy ;-)
>
> Developmer release page:
>    http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases
>
> Details:
>
>  OpenSceneGraph-2.9.0, released on 23rd February 2009.
> OpenSceneGraph-2.9.0, changes include:
>           o Under VisualStudio builds VisualStudio specific version
> information now embedded in core libraries and plugins.
>           o Improved support in osgconv for writing out of compressed
> imagery to .osg or .ive files with external imagery.
>           o Support for using ARB_vertex_program and
> ARB_fragment_program added to osgforest example.
>           o Points support added to dxf plugin.
>           o Bug fixes to State::reset(), dxf plugin, hdr plugin and
> draw instanced for ushort and uint versions of osg::DrawElements?.
>
>     source package : OpenSceneGraph-2.9.0.zip
>     svn tag: svn co
> http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.9.0
> OpenSceneGraph
>
> The bug fixes above have also made it into the OSG-2.8 post 2.8.0, so
> testing the build out for 2.9.0 will be a useful precursor to use make
> a 2.8.1 stable release.  I'll leave going for a 2.8.1 release till
> next month as this will give us all a bit more time to find further
> bugs that weren't revealed in the run up to 2.8.0.
>
> Robert.
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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