Please search the email archives this question has been answered several
times and recently, you will find fuller answers already waiting for you

 

1)       One way would be to change the osg::State/Sets on the nodes you
want  the texture changes on

2)        Another way would be to use Multitexture and use slots 0,1,2,3 and
turn them on and off as required again on the osg::State/Sets

 

____________________________________________________________________________
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Gordon Tomlinson 

[email protected]
IM: [email protected]
www.vis-sim.com <http://www.vis-sim.com/>  www.gordontomlinson.com
<http://www.gordontomlinson.com/>  

____________________________________________________________________________
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From: [email protected]
[mailto:[email protected]] On Behalf Of yang
zhiyuan
Sent: Monday, February 23, 2009 8:30 AM
To: [email protected]
Subject: [osg-users] how to change texture dynamically

 

Hi:

   If I have a node with four texure in it, what should I do if I want to
change one texture of these 4 dynamically?(the new texure's size my be
different)

   

 

zhi yuan

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