The fact that cmake try to compile osgdb_jpeg means Your FindJPEG does
nopt return NOTFOUND, try to set Advanced view in cmake-gui and look
what library/include it has found.
If It point to lib that have been built with MSVC, it is very likely it
does not work.
So either you remove them or try to build jpeg lib from source with your
mingw tool chain.
Or try to find a pre-built one with mingw.
If you dare to try the first solution, I have some cmakified sources
that I use with VS71, get them from
http://3d.cineca.it/storage/packages/3rdPartySrc_pack.zip
and try to see if they compile with mingw (if you manage, send me
patches, thanks), unzip the required files in -place as jpeg
Regarding pre-build libs, You probably know better how to get pre-built
libraries with mingw,
Otherwise, you can try to use the ebuild tool from winkde project:
http://techbase.kde.org/Getting_Started/Build/KDE4/Windows/emerge
I see they have quite a lot of package read for emerge, and mingw is
probably better supported than msvc
Hope it helps
Jonatan ha scritto:
I am trying to compile the binaries myself, and if I succeed I do want to make them available for others.
The problem is, that I get compilation errors for mingw_osgdb_jpeg.dll .
Does anybody know the solution to these errors?
(see my previous post/mail for the exact error messages)
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=7227#7227
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